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Dead by daylight patch notes
Dead by daylight patch notes












  1. DEAD BY DAYLIGHT PATCH NOTES GENERATOR
  2. DEAD BY DAYLIGHT PATCH NOTES UPDATE
  3. DEAD BY DAYLIGHT PATCH NOTES FULL

  • Wretched Shop: Added more distance between Maze tiles.
  • Rotten Fields Reduced the size of the map and added more distance between Maze tiles.
  • Layout Tweaks: Updated tile-type spacing and or map size.
  • Dead Dawg Saloon: Added breakable walls to the saloon.
  • Badham Preschool fence loop: shortened.
  • Disturbed Ward Pallet logic reduced to 2 pallets.
  • Suffocation Pit: Removed the randomly generated window spawn logic and reduced the safety of the window loop in the mine.
  • Haddonfield corner fence vaults: Removed.
  • Grim Pantry: Reduced the safety of the window under the shack.
  • Wretched Shop: Removed the RNG window spawn logic in the garage and reduced window safety.
  • Ironworks of Misery: Reduced the safety of the window in the foundry.
  • Groaning Storehouse: Removed the window in the storehouse.
  • Coal Tower: Removed the window on the first floor of the tower.
  • Added safety to the combine harvesters vault preventing a strong alternative path.
  • Thompson House: Added a drop down from the second floor and added a window vault.
  • dead by daylight patch notes

  • Fractured Cowshed: Reduced the safety of the window in the cowshed.
  • dead by daylight patch notes

    Rancid Abattoir: Reduced the safety of the window in the slaughterhouse.Torment Creek: Reduced the safety of the window in the silo.On the offering screen, the description of the offerings now appear at the same time as the offering is revealed.

    DEAD BY DAYLIGHT PATCH NOTES FULL

  • Added a Details Screen to provide a full list of content available in the current Rift (Free + Premium tracks).
  • Updated the Party Management visuals – silhouette.
  • Added score events for interrupting Survivors that are sabotaging a hook, cleansing a totem or digging around in a Jigsaw box for a key.
  • Improved the Controller sensitivity range in Options.
  • Added additional player feedback when Survivors attempt to escape a hook by themselves.
  • The Emblem System: Adjusted the Benevolent Emblem progression thresholds.
  • The Legion Feral Frenzy adjustment: Restored The Legion’s ability to see scratch marks and pools of blood at the beginning of the fatigue (when Feral Frenzy expires).
  • Memento Mori interaction adjustment: Mori animations only begin playing at the end of the interaction charge.
  • Great skill Checks while repairing now give to 300 Bloodpoints (up from 150).
  • Great Skill Checks while repairing now give 1% bonus progression (down from 2%).
  • DEAD BY DAYLIGHT PATCH NOTES GENERATOR

    The repair speed Efficiency Debuff for each Survivor working on a generator has been increased to 15% (up from 10%).When all remaining Survivors in a trial hit the Struggle phase on the hook, the Entity will instantly drain their remaining life bar.

    DEAD BY DAYLIGHT PATCH NOTES UPDATE

    Here are the full Dead by Daylight patch notes for update version 3.7.0 as provided by the developers at Behaviour Interactive. Among these are a fix for the problem of Invite notifications showing during games as well as one addressing the missing sound effects when escaping the Killer’s grasp. Finally, in addition to introducing Tome III, the latest mid-chapter update also includes a large number of bug fixes.














    Dead by daylight patch notes